Material Plane

The Material Plane is the central plane of existence in this setting just like in regular Dungeons & Dragons, in this setting the Material Plane is conjoined with two other planes which are The Plane of Moonfall and The Plane of Sunrise which both effect the Material Plane in a cycle: When The Plane of Moonfall is exerting it's influence over the Material Plane you can see the moon in all it's glory and the light of the sun is sucked from the realm, spreading darkness over the Material Plane, this is commonly known as night; when The Plane of Sunrise is exerting it's influence over the Material Plane you can see the sun shine down on the Material Plane, getting rid of the darkness that spreads during the night, this time is known as day. This cycle of night and day is a constant battle between these two planes to take control of the Material Plane, it is believed that The Plane of Moonfall is more successful because even during the day there are shadows that remain, and while the sun can't pierce through stone, darkness remains there. The cycle of night and day also creates the passage of time and without it, it's believed time would stop progressing and the Material Plane would stop and freeze.

The Material Plane is also connected to The Plane of Chaos and the outer planes, with The Plane of Water and The Plane of Ice being the closest to the Material Plane, this is due to the major deities of Eden residing in The Plane of Water and eventually retiring to The Plane of Ice when they are abandoned by their believers. The other outer planes do effect the Material Plane but in more minor ways, when a torch is lit you are borrowing fire from The Plane of Fire and light from The Plane of Sunrise, when you are praying to Nyx, the Silent Mother you are using The Plane of Water to create a connection with the deity and The Plane of Moonfall to connect to her domain.